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Apes Warfare Developer Interview Details Turn-Based Strategy Game's Influences

The interview provides direct insight into the design philosophy behind a new indie strategy title from a developer with a AAA background.

Reporting from 1 sources: Game Spark.

Apes Warfare Developer Interview Details Turn-Based Strategy Game's Influences

Game Spark published an interview with Taehoon Oh, founder of GigaQuests, about the turn-based strategy game Apes Warfare. The game released on April 29 for PC and Mac. Oh discussed the game's influences from classic strategy titles like Game Boy Wars Advance, the transition from AAA to indie development, and the game's setting of intelligent apes and humans fighting over an energy source called Arc Core.

Taehoon Oh, founder of GigaQuests and a former lead artist on the Call of Duty series, spoke with Game Spark about the development of Apes Warfare. The turn-based strategy simulation, co-developed with STOIC Ent., launched on April 29 for PC and Mac. Oh cited Game Boy Wars Advance as a major influence on the game's playability and depth, while noting the team aimed to build a unique world around intelligent apes and humans fighting over a resource called Arc Core. The game includes a solo campaign and online multiplayer, with Japanese language support. It is currently available at a 40 percent discount until July 10.

Synthesized by Yomimono from the 1 cited source below, including Japanese-language reporting where cited, then editorially reviewed before publishing.

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