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Ascend to ZERO Surpasses 100,000 Players in Four Days

The milestone shows that a time-manipulation-focused roguelike from a new KRAFTON studio can find an audience quickly, backed by strong early reviews and Game Pass availability.

Reporting from 1 source: ASCII.jp.

Ascend to ZERO Surpasses 100,000 Players in Four Days

KRAFTON announced that Ascend to ZERO, a new action roguelike from its Flyway Games studio, has exceeded 100,000 cumulative global players on Steam and Xbox within four days of its July 13 release. The game has received 'Very Positive' user reviews on Steam and an 82 Metacritic score. A 20% launch sale on Steam runs through July 28.

Ascend to ZERO, the new action roguelike from KRAFTON's Flyway Games studio, passed 100,000 cumulative global players on Steam and Xbox just four days after its July 13 launch. The game centers on a 30-second time limit per encounter, with Rewind and Time Stop mechanics that let players reorder each fight. Steam user reviews sit at 87% positive (Very Positive) as of July 20, and the game holds an 82 Metacritic score across ten media reviews. KRAFTON is running a 20% off sale on Steam-dropping the price from 1,600 yen to 1,280 yen-through July 28. On Xbox platforms, including Xbox Series X|S and PC, the game is available via Game Pass at no extra cost to subscribers.

Synthesized by Yomimono from the 1 cited source below, including Japanese-language reporting where cited, then editorially reviewed before publishing.

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