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Assetto Corsa EVO Ver.0.8 Adds Kyalami, Three Cars, and Expanded Mod Support

The update adds a real-world circuit and expands mod support, signaling that the developers are systematically building out the early access title's features ahead of its full release.

Reporting from 1 source: 4Gamer.net.

Assetto Corsa EVO Ver.0.8 Adds Kyalami, Three Cars, and Expanded Mod Support

505 Games and KUNOS Simulazioni released Ver.0.8 for Assetto Corsa EVO, adding the KTM X-Bow GT2, GT4, and Volkswagen Golf 8 R, plus the Kyalami Grand Prix Circuit. The update expands user-generated content with livery tools, mod cars in multiplayer, and league event organization. VR receives foveated rendering and performance tuning as the early access build continues toward 1.0.

The free Ver.0.8 update introduces South Africa's Kyalami Grand Prix Circuit, a track that mixes high-speed straights with technical sections. On the car side, KTM X-Bow GT2 and GT4 variants join the roster alongside the Volkswagen Golf 8 R. User-generated content gains ground: community-made MOD cars can now be used in multiplayer, and livery creation via external tools is enabled. League organizers get a practical tool in the ability to specify starting order through entry lists. On the VR side, foveated rendering for eye-tracking headsets, pixel density adjustments, world scale settings, and VR-specific profiles are included. The update also revises VRAM management and rendering processes, with performance and visual quality improvements aimed at the official 1.0 release.

Synthesized by Yomimono from the 1 cited source below, including Japanese-language reporting where cited, then editorially reviewed before publishing.

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