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Beast of Reincarnation Adds Very Hard and Merciless Modes in v1.1.00

The patch delivers most of what the previous note promised, but leaves the three mid-game areas requirement and the drowning judgment untouched, which is the gap worth watching on a title whose Steam reviews remain Mixed.

Reporting from 1 source: Game Spark.

Beast of Reincarnation Adds Very Hard and Merciless Modes in v1.1.00

Fictions released patch v1.1.00 for Game Freak's ARPG Beast of Reincarnation on October 2. It adds VERY HARD and Merciless, where Emma dies from a single hit, and extends HARD, VERY HARD, and Merciless to NEW GAME+. Auto item collection for enemy drops and field items also arrives, alongside revamped Aberrant Lord attack patterns, boss and enemy difficulty adjustments, ranged weapon and sword technique balance changes, and revised pacing in event scenes.

Fictions pushed patch v1.1.00 for Beast of Reincarnation on October 2, and the difficulty ladder now runs HARD, VERY HARD, and Merciless, with the last of those killing Emma in a single hit. All three carry over to NEW GAME+, where the older REINCARNATION+ now sits at NORMAL, and difficulty can be switched at any point while playing.

The patch also revamps Aberrant Lord attack patterns and updates some of Shidou's, with more planned. Balance work covers bosses and enemies that had grown too easy, long-range weapon damage against bosses, and the attack power of certain sword techniques, secret arts, and blooming techniques. Event scenes had their line pauses and pacing reworked.

Synthesized by Yomimono from the 1 cited source below, including Japanese-language reporting where cited, then editorially reviewed before publishing.

Sources