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Big Walk Surpasses 1 Million Sales in Six Days

The sales milestone, paired with a 92/100 Metacritic score and over 40,000 peak concurrent players on Steam, shows strong early demand for a co-op game built around voice chat and aimless exploration.

Reporting from 1 source: Denfaminicogamer.

Big Walk Surpasses 1 Million Sales in Six Days

Panic announced on August 11 that Big Walk, its cooperative adventure game released on August 4, has sold over 1 million copies in six days. The game supports 2 to 12 players, features proximity voice chat, and has earned a 'Very Positive' rating on Steam with roughly 9,000 reviews.

Panic took to X on August 11 to confirm that Big Walk, released on August 4, has sold over 1 million copies in its first six days. The publisher thanked players for their fanart, streams, and time spent with the game.

Big Walk is a cooperative multiplayer adventure for 2 to 12 players, with proximity voice chat that muffles voices through walls and lets players use radios, megaphones, and gestures to communicate. The open world encourages wandering, with a Steam page that jokes about stealing binoculars and kicking them into the sea.

Steam reviews sit at roughly 9,000 with 92% positive, a 'Very Positive' rating, and Metacritic shows 92/100. On release day, peak concurrent players exceeded 40,000, and similar numbers continue during peak hours.

Synthesized by Yomimono from the 1 cited source below, including Japanese-language reporting where cited, then editorially reviewed before publishing.

Sources