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Block-Breaker Incremental '10 Million Pixels' Announced for Steam

The announcement adds a block-breaker twist to the incremental genre, with a single hidden target among millions of minable pixels as the core hook.

Reporting from 1 source: Game Spark.

Block-Breaker Incremental '10 Million Pixels' Announced for Steam

BATTLE LAB announced the incremental game '10 Million Pixels' for PC via Steam, with the store page now public. Players mine over 10 million pixels using bouncing balls, gather resources to launch new balls, and hunt for a single hidden 'Golden Pixel.' Seven ball types and randomly generated environments are planned. Japanese language support is included.

The Steam store page is live, and the game's core loop is already spelled out. Players send a ball bouncing across a field of over 10 million pixels, shaving them off on collision like a block-breaker. Mined pixels become resources for launching more balls, and special 'Upgrade Pixels' unlock new ball types and abilities.

Seven balls are planned, including a blue one that moves in straight vertical or horizontal lines and a yellow one that emits electric shocks. The mining environment is generated in different shapes each playthrough, with handcrafted objects buried inside. The stated goal is digging out the single 'Golden Pixel,' though the slow reveal of those buried objects looks like part of the draw.

Synthesized by Yomimono from the 1 cited source below, including Japanese-language reporting where cited, then editorially reviewed before publishing.

Sources