BOMBANANA Developer Ties Three-Player Co-op Design To Monkey Motif
Ufuk's account of the wishlist jump, several million trailer views, most-played Steam Next Fest demo, and 97% positive Steam reviews shows a small Istanbul studio converting a single sharing wave into a Steam launch.
Reporting from 1 source: Game Spark.
Lefto Studio released BOMBANANA!, a three-player co-op bomb defusal game, for PC and Mac on September 2, priced at 1,050 yen with Japanese language support. In a Game Spark interview, developer Ufuk said the game is built on the see no evil, hear no evil, speak no evil motif, with each player controlling one monkey. He cited Keep Talking and Nobody Explodes and a viral YouTube video as influences.
Ufuk, 23, developed BOMBANANA! in Istanbul after graduating from a digital game design department, and told Game Spark the concept came from combining the see no evil, hear no evil, speak no evil motif with bomb defusal. Each of the three players controls one monkey and cannot see, hear, or speak, so the puzzle runs on how the group communicates.
The idea grew from two sources: a viral YouTube video in which three people take those same roles, and the game Keep Talking and Nobody Explodes. Ufuk said wishlist registrations stood at around 3,000 a week or two after the trailer released, then coverage from Denfaminicogamer, Indie Game Joe, and NeonNoroshi_JP pushed views past several million. The demo was the most-played during Steam Next Fest, and Ufuk said 97% of Steam reviews were positive at the time of the interview.
Synthesized by Yomimono from the 1 cited source below, including Japanese-language reporting where cited, then editorially reviewed before publishing.