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Born Digital Sets GAME GRAPHICS JAM Online Event for November 7

Born Digital will hold GAME GRAPHICS JAM, an online event on indie game graphics production, on November 7, 2026, running six sessions from 11:00 to 19:00.

Reporting from 1 source: 4Gamer.net.

Why it matters

The event treats indie graphics as a teachable craft with named production methods, and its sessions on packaging and cutscenes point at the parts of small-team development that usually go undocumented.

Born Digital Sets GAME GRAPHICS JAM Online Event for November 7

Key Facts

  • Born Digital will hold GAME GRAPHICS JAM online on November 7, 2026, from 11:00 to 19:00.
  • The event has six sessions on indie game graphics production.
  • Participation costs 5,500 yen including tax and covers all sessions.
  • A limited three-month archive stream is planned after the event.
  • Takaichi of Yokaze/room6 will discuss packaging and visuals using ghostpia and UNREAL LIFE.

Speakers include Mr. Brownland on visual appeal, Taimei Takara of Hive+Side Creation on art methods for non-designers, and Surumemanju of Surume Kobo on cutscenes. Takaichi of Yokaze/room6 covers packaging design using ghostpia and UNREAL LIFE. Participation costs 5,500 yen with a three-month archive.

The six sessions run in sequence from 11:00 to 19:00, each with a different speaker and subject. PANMry and Fumagai of Miko Rush discuss building game visuals from concept art at 15:30, and Shiho Hishida (yukase) of Rabbit Trigger covers color design themed on psychedelic and Y2K cyberpunk at 17:00. The 5,500 yen fee covers all sessions, and a limited three-month archive will be available, with viewing details sent within one week after the event ends. Applications and session details are on the event's official website.

  • Mr. Brownland: lecture on maximizing visual appeal at no cost
  • Taimei Takara (Hive+Side Creation): art-making methods for developers who are not designers
  • Surumemanju (Surume Kobo): methods for producing cutscenes
  • PANMry and Fumagai (Miko Rush): building game visuals based on concept art
  • Shiho Hishida (yukase) (Rabbit Trigger): color design themed on psychedelic and Y2K cyberpunk
  • Takaichi (Yokaze/room6): packaging and visual design using ghostpia and UNREAL LIFE

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ghostpia UNREAL LIFE GAME GRAPHICS JAM Born Digital

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