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Castlevania: Belmont's Curse Born From Mutual Interest, Producer Says

The new Castlevania title exists because Konami's producer and Evil Empire approached each other at the same moment, with the studio's earlier 'Dead Cells: Return to Castlevania' DLC serving as the bridge.

Reporting from 1 source: Denfaminicogamer.

Castlevania: Belmont's Curse Born From Mutual Interest, Producer Says

At gamescom 2026, Konami producer Isao Taniguchi revealed how 'Castlevania: Belmont's Curse' came to be. The 2D action game is developed by Evil Empire and Motion Twin, known for 'Dead Cells.' Taniguchi said he was preparing to contact Evil Empire about a new Castlevania when the studio reached out first about a collaboration DLC. That mutual timing led to the project.

The interview at gamescom 2026 brought together three figures behind 'Castlevania: Belmont's Curse': producer Isao Taniguchi, lead game designer Sandro Bordier, and marketing director Bérenger Dupré. Taniguchi said he had long tracked fan comments from people who knew Castlevania through the anime but had never played the games, and he wanted to reach that audience.

His path started with ports of existing titles and collaborations such as 'Dead by Daylight' and 'Vampire Survivors.' Fan demand for a new entry grew from there. When he drew up a list of studios capable of delivering the responsive controls he considered the series' core, Evil Empire topped it. As he looked up their contact information, an offer arrived from their side first.

Synthesized by Yomimono from the 1 cited source below, including Japanese-language reporting where cited, then editorially reviewed before publishing.

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