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Cradle Plant Brings Baby Care to Factory Automation on Steam in November 2026

The pitch reads less like a novelty and more like an engineer applying factory-robot and measurement work to the childcare problem dual-income households face, which is why the simulation's failure states are the babies themselves rather than the machines.

Reporting from 1 source: 4Gamer.net.

Cradle Plant Brings Baby Care to Factory Automation on Steam in November 2026

Dayveil Games will release the factory automation simulation Cradle Plant on Steam in November 2026, with a store page and trailer now live. Players design a facility that raises babies from age 0 to 1 for working parents, automating feeding, sleep, hygiene, and health by combining conveyors, branching gates, and care equipment. Babies crawl, run backward on conveyors, and fall off lines, so routes need rearranging. Engineer Masataka Okabe is developing it solo, and his own children's voices are used.

The store page and trailer are already up, but the mechanical hook is what separates Cradle Plant from the usual conveyor-and-gate sim. Parents are absent from the loop. Players build lines that deliver care according to each baby's state, and the lines break down for reasons no factory planner expects: a baby sits up, starts crawling, runs backward against the belt, or drops off the line entirely. The same equipment draws different reactions from different babies, so transport routes and care stations get rebuilt as each one grows.

Dayveil Games is Masataka Okabe, an engineer who has worked on factory robots and measurement instruments and raised two children. The babies' voices in the game are his own children's. A demo and a Steam Next Fest appearance are planned.

Synthesized by Yomimono from the 1 cited source below, including Japanese-language reporting where cited, then editorially reviewed before publishing.

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