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Creative Assembly Says Shogun 2 Complete Edition Skipped Internal Review

The statement confirms the quality failure came from an outside studio shipped without internal QA, which puts the review gap, not the studio, at the center of the problem.

Reporting from 1 source: Game Spark.

Creative Assembly Says Shogun 2 Complete Edition Skipped Internal Review

Creative Assembly vice president Roger Collum posted a statement on the company forum about Total War: Shogun 2 Complete Edition, which launched October 14 and was pulled from sale the next day after negative Steam reviews over performance, bugs, and broken mod support. Collum said the title was externally developed and never went through internal review or QA, and that responsibility still lies with Creative Assembly. The company said generative AI asset use is under investigation.

Collum's post draws the line between the studio and the package: internal teams were on the next major project while the Complete Edition was built elsewhere, and because it was external it missed internal review and quality assurance entirely. Sales were suspended on October 15, though buyers can still play, and the original Shogun 2 went back on sale on Steam.

On the AI question, Collum said Creative Assembly does not use generative AI for asset creation and requires the same of partner studios, while tools for analysis, debugging, and prototyping are used. He said the situation around the Complete Edition is under investigation. A small team of experienced developers will handle next steps with Sega and the external studio, with details still undecided.

Synthesized by Yomimono from the 1 cited source below, including Japanese-language reporting where cited, then editorially reviewed before publishing.

Sources