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Crossing Parallel Lines Murder Case Demo Now Available

The demo's parallel-world belief system makes the deduction outcome depend on a player's metaphysical choice, a structural twist on classic mystery storytelling.

Reporting from 1 source: 4Gamer.net.

Crossing Parallel Lines Murder Case Demo Now Available

Chinese indie team 雨幡洞云工作室 released a demo for its SF mystery adventure game Crossing Parallel Lines Murder Case. Set on a research ship isolated from Earth, the game features a protagonist who wakes among strangers who know him. Players decide which clues to examine, and whether they believe in parallel worlds changes the case's solution and story.

The demo covers the prologue and first case, and the developers say it offers two completely different answers depending on whether the player believes in parallel worlds. Instead of arranging evidence in a fixed order, players choose which clues to consider and from which direction to examine the case. The team said the focus is on building deductions from scratch rather than watching characters reason.

Set on the research ship Genka-go, the story follows college student Chen Qiu, who wakes aboard the vessel among crew members who are strangers to him yet somehow know him. With communication to Earth lost, the ship forms an irregular closed circle, and murders begin as suspicion grows that he has crossed into a parallel world.

Synthesized by Yomimono from the 1 cited source below, including Japanese-language reporting where cited, then editorially reviewed before publishing.

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