Mabinogi Mobile Devs Explain It Is a Bard's Retelling, Not a Remake
The interview frames Mabinogi Mobile as a reinterpretation by the original creator, keeping the same world while allowing for changes, which sets expectations for how it differs from the PC version.
Reporting from 1 source: GAME Watch (Impress).
Mabinogi Mobile pre-registration began on August 24. In an interview, DevCAT studio head Kim Dong-gon and development director Lee Ji-hoon discussed the game's relationship to the PC Mabinogi. They described it as a different bard's interpretation of the same world, not a remake or a separate work, incorporating ideas Kim could not realize originally.
Kim Dong-gon, who proposed the concept of Mabinogi and created its early story, said the game is connected to the PC version, not a remake or a completely separate game. Lee Ji-hoon, who handled cutscene direction for Mabinogi 20 years ago, described himself as the bard of Mabinogi Mobile, newly interpreting the story while keeping major pillars.
The developers noted the game is optimized for mobile, adapting to different screen ratios across hardware, so players can visit Erinn on various devices. Lee said he and Kim discussed many ideas, including developments that Kim wanted to realize back then but could not.
Synthesized by Yomimono from the 1 cited source below, including Japanese-language reporting where cited, then editorially reviewed before publishing.
Sources
- GAME Watch (Impress) 「マビノギモバイル」開発者、DevCATキム・ドンゴン氏、イ・ジフン氏インタビュー