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Daisuke Matsumoto Details the Chaotic Sound Production of Cave's Muchimuchi Pork!

The interview provides a rare, firsthand account of how a ringtone production team, with no game music experience, created one of Cave's most eccentric shooters, and how its composer approached the challenge of rearranging his own work two decades later.

Key Facts

  • 'Muchimuchi Pork! & Pink Sweets Boosted' releases on October 1, 2026 for Nintendo Switch, PS5, and PC via Steam.
  • The physical version costs 6,490 yen and the download version costs 5,390 yen, both including tax.
  • Daisuke Matsumoto composed the original stage 1 music for 'Muchimuchi Pork!' and handled the new arranged BGM for the port.
  • The original sound team of about seven people used different sound sources from their ringtone work, leading to a varied soundtrack.
  • Matsumoto voiced the cow boss 'Major Sirloin' himself, recording in a meeting room because the team had no voice actor connections.

Reporting from 1 source: Game Spark.

Daisuke Matsumoto Details the Chaotic Sound Production of Cave's Muchimuchi Pork!

In a new interview with Game Spark, composer Daisuke Matsumoto revealed the unorthodox production behind the 2006 Cave bullet hell shooter 'Muchimuchi Pork!', which is being re-released alongside 'Pink Sweets: Ibara Sorekara' in the 'Muchimuchi Pork! & Pink Sweets Boosted' collection on Nintendo Switch, PS5, and Steam on October 1, 2026. Matsumoto, whose primary job at the time was creating ringtones, described how the sound team of roughly seven people each used their own sound sources from their ringtone days, resulting in a wildly varied soundtrack. He also voiced the cow boss 'Major Sirloin' himself, recording in a meeting room because the team had no connections to hire voice actors. For the new port, Matsumoto handled the arranged BGM for 'Muchimuchi Pork!', a task he found harder than arranging other composers' work because he felt his original compositions were already finished. He kept the original stage structure and tempo intact while introducing breakbeat and future bass elements. The collection is priced at 6,490 yen for the physical version and 5,390 yen for the download version.

Matsumoto said he volunteered to compose the stage 1 song for "Muchimuchi Pork!" because he had always wanted to make shooter music. He synced the music with stage progression, matching a train's "da-tan" rhythm with the bass drum and timing the mid-boss appearance to the chorus loop. That structure made it impossible to fit the song into a standard two-loop soundtrack format, so he created a separate version for the soundtrack release.

For the arranged BGM in the new port, Matsumoto said he struggled because he considers his original compositions finished once they are made. He kept the original stage structure and tempo intact while introducing breakbeat and future bass elements. He listened to recent songs to decide on sound colors but also intentionally used old sounds in some places.

Matsumoto's first game music inspiration was "Salamander," which he played in sixth grade on a stereo cabinet. He said the impact rumbled from his stomach. Outside games, a turning point was buying Emerson, Lake & Palmer's prog rock album "Tarkus" in middle school based solely on its armadillo cover art.

He has played drums since eighth grade, starting by copying The Blue Hearts with friends and later playing fusion covers of T-SQUARE in high school. He bought his first drum set for 112,100 yen by working part-time at a post office.

Matsumoto now works at City Connection, where his role includes event preparation, planning content for the Shooter Game Great Thanksgiving Festival, handling PA for streams, and external PR alongside sound work. He recently did music and sound effects for the remake "FZ: Formation Z," writing all new songs because the original had almost no music.

Synthesized by Yomimono from the 1 cited source below, including Japanese-language reporting where cited, then editorially reviewed before publishing.

Sources