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Dead Account Game Director Says Daily Runs Are Short And Strategy Runs Deep

The director's account of the preliminary test shows the adaptation being tuned around run length and tutorial clarity, which is where a source-material game either keeps manga readers or loses them.

Reporting from 1 source: Automaton.

Dead Account Game Director Says Daily Runs Are Short And Strategy Runs Deep

Smilegate opened pre-registrations on August 26 for Dead Account: Two Blue Flames, a roguelite RPG from IAN Games based on the manga Dead Account by Watanabe Shizumu. Project director Kim Byung-gi, speaking at Tokyo Game Show 2026, said play sessions that ran long and weak tutorials were the main complaints from a preliminary test. The team added a shorter clear mode, double-speed combat, and more than double the number of game tips.

The game runs on PC via STOVE and on iOS and Android. Players control Enjo Aori, a flame-baiting streamer who awakens to the "Dennou" power after his late sister returns as a "Bakeaka," a corrupted account, and is transferred to Yaden Academy to train as a spirit medium.

Kim said testers responded well to the screen being operable with one hand and to how closely the manga's story and characters were carried over. He also said the team is building tools to track which characters players use and to lay out skill information, team effects, and level-up abilities so decks can be combined with more intent.

Synthesized by Yomimono from the 1 cited source below, including Japanese-language reporting where cited, then editorially reviewed before publishing.

Sources