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DON'T BLINK Brings Webcam Blink Detection to Steam Survival Horror

Collateral Damage opened the Steam store page for DON'T BLINK, a survival horror game that uses a webcam to track the player's eyes. Monsters stay still while the eyes are open and close the distance the moment the player blinks.

Reporting from 1 source: Denfaminicogamer.

Why it matters

The store page answers the obvious objection to a webcam horror game by stating that blink detection is processed locally with no recording or upload, which is the detail that decides whether the gimmick reads as a stunt or as something people will actually install.

DON'T BLINK Brings Webcam Blink Detection to Steam Survival Horror

Key Facts

  • Collateral Damage is developing and publishing DON'T BLINK for Steam.
  • The Steam store page for DON'T BLINK is live, with the release date listed as coming soon and the price undecided.
  • DON'T BLINK uses a webcam to track the player's eyes, and monsters move only when the eyes close.
  • Blinking in DON'T BLINK also operates machinery and changes the surrounding world.
  • The Steam page states blink detection is processed locally, with no video recorded or uploaded, and the game can be finished without a webcam.

Blinking also operates machinery and changes the surroundings. The game has no Japanese support listed, no release date beyond coming soon, and no price.

The premise carries its own constraint. Because monsters move only during a blink, the player's own eyelids set the pace of every encounter, and the same reflex also runs machinery and reshapes the room. The setting is a research facility emptied by an accident, with all experimental subjects loose, and the player works through it as an employee of DON'T BLINK CORPORATION recovering company assets from the lower levels. Missions from staff still inside the facility can open routes further down. A webcam is strongly recommended but not required, and Collateral Damage says the game can be finished without one.

Written with AI by Yomimono from the 1 cited source below, including Japanese-language reporting where cited. See our editorial policy.

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DON'T BLINK

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