Drawquarium Sets November 13 Release for Player-Drawn Aquariums on Steam
A film-industry 3D artist's self-taught Unreal Engine side project has drawn 75,000 wishlist registrations before release, which says something about how far a single distinct hook (your own drawings swimming) can carry a small simulation.
Reporting from 1 source: Denfaminicogamer.
Publisher rokaplay and Berlin-based developer Kaleb (byKaleb) will release Drawquarium on November 13 for PC via Steam, with a free demo already available. The sandbox simulator brings fish, plants, jellyfish, rocks, castles, submarines and spaceships drawn by players to life in an aquarium. Drawing works with a mouse, pen tablets including Wacom, or imported PNG images. Steam wishlist registrations passed 75,000 before release.
The announcement came on October 26, about two and a half weeks before launch. Kaleb built the project after teaching himself Unreal Engine and Blueprints without formal game development training, working as a professional 3D artist in the film industry in Berlin.
Once a fish is released into the tank, players raise it: feeding it, marking its birthday, and watching it grow until it takes on a metallic shine. Collecting golden scales while caring for the fish unlocks new decorations and customization options. The finished aquarium can be set as an animated desktop wallpaper, and the game includes a Pomodoro timer and task manager for work sessions.
Written with AI by Yomimono from the 1 cited source below, including Japanese-language reporting where cited. See our editorial policy.
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