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Dungeon Antiqua Console Version Released, Sequel Arrives August 20

The simultaneous console release and sequel announcement signal AMATA Games' push to expand the franchise's reach beyond PC and mobile, capitalizing on the original's strong Steam reception.

Key Facts

  • AMATA Games released 'Dungeon Antiqua' for PS5, Xbox Series X|S, and Nintendo Switch on July 30, 2026, at 1,000 yen.
  • The PC version of 'Dungeon Antiqua' launched in October 2024 and holds a 'Very Positive' Steam rating from 373 reviews, with 90% recommending it.
  • The sequel 'Dungeon Antiqua 2' will release on PS5, Xbox Series X|S, and Nintendo Switch on August 20, 2026.
  • 'Dungeon Antiqua 2' features six dungeon types, visible enemies, and a job system with ten jobs, similar to 'Final Fantasy V'.
  • The original 'Dungeon Antiqua' is also available on PC, iOS, and Android.

Reporting from 1 source: Game Spark.

Dungeon Antiqua Console Version Released, Sequel Arrives August 20

AMATA Games released the retro-style dungeon exploration RPG 'Dungeon Antiqua' for PS5, Xbox Series X|S, and Nintendo Switch on July 30, 2026. Developed by Shiromofu Factory, the game draws inspiration from 1980s and 1990s RPGs, with character graphics influenced by 'Final Fantasy' and systems like harsh battles, class change, and trap identification following 'Wizardry'. Players form a party of five and navigate an underground labyrinth filled with one-way doors and pitfalls. Despite the retro look, the battle pacing is modern and comfortable. The PC version launched in October 2024, and as of writing, Steam user reviews number 373 with 90% recommending it, earning a 'Very Positive' rating. The console version is priced at 1,000 yen on each platform, with launch sales. The game is also available on PC, iOS, and Android. Alongside the console release, AMATA Games announced that the sequel 'Dungeon Antiqua 2' will arrive on the same consoles on August 20. The sequel shifts from an FC-style to an SFC-style presentation, increases the number of dungeons to six, and introduces visible enemies and a job system similar to 'Final Fantasy V'.

  • Steam store page explicitly cites 'Wizardry' and 'Final Fantasy' as inspirations.
  • Key features include a 2D map that expands according to character vision, auto-generated maps for replayability, and gameplay focused on hack-and-slash and exploration without lengthy scenarios or cutscenes.
  • The sequel's job system lets players accumulate skill points in battle to learn skills, which remain usable after changing jobs, similar to 'Final Fantasy V'.
  • 'Dungeon Antiqua 2' increases the number of jobs to ten and depicts a world set long after the original's events.
  • Enemies are now visible in dungeons, and touching them triggers a battle, changing the exploration feel from the first game.
  • Game*Spark published a play report and a developer interview for the PC version of 'Dungeon Antiqua 2', which launched on PC and Mac on January 8.
  • The console version of 'Dungeon Antiqua 2' is scheduled for August 20 on PS5, Xbox Series X|S, and Nintendo Switch, while PC (Steam), iOS, and Android versions are currently available.
  • In the developer interview, the developer said, "During development, I was again grateful for the great achievements of our predecessors."

Synthesized by Yomimono from the 1 cited source below, including Japanese-language reporting where cited, then editorially reviewed before publishing.

Sources