eFootball Tops Japan's Weekly Mobile Game Revenue Chart
The weekly chart shows event-driven revenue spikes, with eFootball's festival and #COMPASS's collaboration with Mahjong Soul driving significant week-over-week gains.
Reporting from 1 source: 4Gamer.net.
Sensor Tower data for July 23-29, 2026, shows eFootball at #1 in Japan's domestic smartphone game revenue, with an 81% week-over-week increase tied to the eFootball Festival event. Three new titles entered the rankings: hololive Dreams at #2, VAMPIR at #22, and Mushoku Tensei: Jobless Reincarnation - Chronicles of Echoes at #49.
Sensor Tower's weekly ranking of domestic smartphone game revenue in Japan for July 23-29, 2026, puts eFootball at the top. The football title rose from #2, with revenue up 81% week-over-week, which the data ties to the eFootball Festival event that began July 23.
The chart also tracks three new releases entering the top 50: hololive Dreams, a rhythm and RPG from QualiArts, landed at #2; VAMPIR, an MMORPG from Netmarble, debuted at #22; and Mushoku Tensei: Jobless Reincarnation - Chronicles of Echoes appeared at #49. Notable jumps include #COMPASS, which rose to #16 with a 5574% revenue increase after starting a collaboration with Mahjong Soul.
- eFootball: #1, revenue up 81% week-over-week
- hololive Dreams: #2, released July 23
- Honkai: Star Rail: #3, revenue up 30%
- Pokémon GO: #4, revenue up 60%
- Whiteout Survival: #5, revenue down 10%
- DUEL MASTERS PLAY'S: #6, revenue up 839%
- Pro Baseball Spirits A: #7, revenue down 10%
- Nobunaga's Ambition: True Battle: #8, revenue up 634%
- Puzzle & Dragons: #9, revenue up 68%
- Zenless Zone Zero: #10, revenue up 470%
- Last War: Survival: #11, revenue down 19%
- Fate/Grand Order: #12, revenue up 78%
- Monster Strike: #13, revenue down 72%
- Puzzle & Survival: #14, revenue up 26%
- Gossip Harbor: Merge & Story: #15, revenue down 21%
- #COMPASS: Combat Providence Analysis System: #16, revenue up 5574%
- Goddess of Victory: NIKKE: #17, revenue down 15%
- Uma Musume Pretty Derby: #18, revenue down 18%
- Toon Blast: #19, revenue up 2%
- Royal Match: #20, revenue down 11%
- Dragon Quest Walk: #21, revenue up 7%
- VAMPIR: #22, released July 22
- King's Shot: #23, revenue down 24%
- Gakuen Idolmaster: #24, revenue down 9%
- Gardenscapes: #25, revenue down 3%
- Knives Out: #26, revenue down 37%
- Arknights: #27, revenue down 76%
- Wuthering Waves: #28, revenue up 38%
- Blue Archive: #29, revenue up 225%
- Shadowverse: Worlds Beyond: #30, revenue up 7%
- Gourmet Journey: #31, revenue up 3%
- LINE Poko Poko: #32, revenue down 16%
- Heart Pierce Low Life: #33, revenue up 25%
- Pokémon Sleep: #34, revenue down 19%
- Last Z: Survival Shooter: #35, revenue down 3%
- Disney Twisted-Wonderland: #36, revenue up 136%
- Township: #37, revenue down 10%
- Dragon Quest Smash Glow: #38, revenue down 15%
- Genshin Impact: #39, revenue down 41%
- ONE PIECE Bounty Rush: #40, revenue up 49%
- Inazuma Eleven Cross: #41, revenue down 16%
- Ensemble Stars!! Music: #42, revenue up 23%
- The Seven Deadly Sins: Light and Dark Battle: #43, revenue up 535%
- Dragon Ball Legends: #44, revenue up 25%
- Homescapes: #45, revenue up 1%
- Identity V: #46, revenue up 107%
- SD Gundam G Generation Eternal: #47, revenue down 27%
- Disney Solitaire: #48, revenue down 5%
- Mushoku Tensei: Jobless Reincarnation - Chronicles of Echoes: #49, released July 27
- Pokémon Trading Card Game Pocket: #50, revenue down 12%
Synthesized by Yomimono from the 1 cited source below, including Japanese-language reporting where cited, then editorially reviewed before publishing.