Elder Scrolls Online Roadmap Under Review After Microsoft Layoffs
The roadmap review shows that Microsoft's latest round of layoffs is directly impacting the development schedule of one of its major live-service titles, The Elder Scrolls Online.
Reporting from 1 source: Automaton.
ZeniMax Online Studios announced a review of The Elder Scrolls Online's development roadmap on July 6, the same day Microsoft laid off 1,600 Xbox employees with plans for 1,600 more. The roadmap for Season 1 and beyond will be changed, though Season 1 itself is still set to start July 9. A quest creator at ZeniMax said half her team was cut, indicating the layoffs are already affecting the game's schedule.
ZeniMax Online Studios announced on July 6 that it would review The Elder Scrolls Online's development roadmap, the same day Microsoft laid off 1,600 employees in its Xbox division with plans for 1,600 more. Katherine Souza, a quest creator at ZeniMax, posted that half her team was cut. The game had recently shifted to a seasonal system, with Season 0 in April and Season 1 scheduled to start July 9. The roadmap for Season 2 and beyond is now uncertain. The layoffs follow a previous round last year that already affected ZeniMax and led to the cancellation of an unannounced MMO. The current review indicates the development team may no longer be large enough to maintain the original schedule.
Synthesized by Yomimono from the 1 cited source below, including Japanese-language reporting where cited, then editorially reviewed before publishing.