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GTA6 30fps Target Backed by Digital Foundry as Unique Technical Achievement

Digital Foundry's analysis backs Rockstar's 30fps decision, arguing that a 60fps target would have compromised the game's scale and detail.

Reporting from 1 source: Game Spark.

GTA6 30fps Target Backed by Digital Foundry as Unique Technical Achievement

Overseas media Flow Games reported that Grand Theft Auto VI runs with a 30fps target, based on info from Rockstar North's Rob Nelson. Digital Foundry analyzed the August 28 Extended Look footage, calling it stable and a unique technical achievement of this generation. The game releases November 19 on PS5 and Xbox Series X|S.

Flow Games reported that Rockstar North's Rob Nelson said the console version of Grand Theft Auto VI currently runs with a 30fps target, and that a 60fps performance mode at launch cannot be guaranteed. Performance adjustments may come after launch.

Digital Foundry, analyzing the Extended Look footage, found no frame drops apart from rare anomalies and predicted it will be the best-performing 3D GTA at launch. They noted that 60fps would require significant reductions, questioning how much of Rockstar's vision would be lost.

Synthesized by Yomimono from the 1 cited source below, including Japanese-language reporting where cited, then editorially reviewed before publishing.

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