EthrA Playtest Opens on Steam With Early Build Focused on Exploration and Combat
The playtest is an early-stage test to confirm whether the core elements of combat and exploration are enjoyable, with survival, farming, base building, and multiplayer planned for later based on feedback.
Reporting from 1 source: Denfaminicogamer.
StoneLab Games began a playtest for EthrA on Steam on August 12. The open-world RPG uses 2D dot-pixel characters in a 3D world. The playtest is a prototype in early development, focused on core combat and exploration mechanics. The full release date is undecided, and the game will support Japanese.
The playtest build is a prototype that focuses strictly on the main mechanics of combat and exploration, according to the official description. Players control Bob, a farmer's boy who left home seeking adventure, and Vale, a child of a rare species, as they explore monoliths and ruins to uncover a forgotten lie.
Combat requires using Bob for melee and Vale for magic, including pincer attacks and carrying Vale to cast spells. Gathering, logging, and fishing provide materials for crafting tools. The developers plan to expand the game with survival elements, farming, base building, multiplayer, and cooperative play based on playtest feedback.
Synthesized by Yomimono from the 1 cited source below, including Japanese-language reporting where cited, then editorially reviewed before publishing.