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Final Fantasy VII Revelation Hands-On at TGS 2026 Shows a Free, Difficult Battle System

The demo confirms that Revelation's battle layer is built around WEAR job customization that changes how each party member plays, rather than around the fixed roles of earlier entries.

Reporting from 1 source: Automaton.

Final Fantasy VII Revelation Hands-On at TGS 2026 Shows a Free, Difficult Battle System

Square Enix brought Final Fantasy VII Revelation to Tokyo Game Show 2026 as a public playable demo, with the release date set for April 8, 2027. A roughly 30-minute media session covered a Tornado Labyrinth run, the mid-boss Gigas, and the new WEAR job system, including Summoner Cloud, Black Mage Tifa, and default Vincent and Cid, who joins the party.

The playable build at Tokyo Game Show 2026 centered on the Tornado Labyrinth, the story beat after which the original game exposes the world to Meteor. Eight characters were playable, and the WEAR system stands in for jobs: Warrior, Black Mage, Summoner, and others. In the tested party, Summoner Cloud ran coordinated attacks with a summoned beast through the WEAR command Coordination Summon and the HP-costing ability Blood Pact Roar, which cut Cloud's HP by 291 and landed a 673-damage finishing blow on Gigas. Black Mage Tifa held up better in boss fights, since Attribute Stock reduces same-attribute magic costs over repeated casts.

Synthesized by Yomimono from the 1 cited source below, including Japanese-language reporting where cited, then editorially reviewed before publishing.

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