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Furyu's First Shooter ANOMALITH Draws on Resident Evil and Tarkov

Furyu is building its first shooter around the anime-style characters and worldview its existing audience buys, and Kidokoro names Resident Evil and Escape from Tarkov as the systems being scaled back so the game does not turn into a hardcore shooter.

Reporting from 1 source: Automaton.

Furyu's First Shooter ANOMALITH Draws on Resident Evil and Tarkov

Furyu producer Gaito Kidokoro told Automaton that ANOMALITH, the company's first shooter, was planned by staff who like shooting games rather than handed down by the company. The survival TPS is set in a fictional Japan where the Showa era continued. Basic systems reference the Resident Evil series, and the resource-gathering loop references Escape from Tarkov.

Kidokoro said the team referenced the Resident Evil series as the closest match for ANOMALITH's basic systems, and Escape from Tarkov for the cycle of collecting resources and carrying them back to base. Balancing was the hardest part of development: if those references were carried over as-is, he said, the game would become hardcore and the characters, story, and music Furyu leans on would stop reaching the users the company wanted. The demo drew anxious feedback about how the game would feel as a Furyu title, and the official X account has said that feedback is being addressed as preparations for the full release continue.

Synthesized by Yomimono from the 1 cited source below, including Japanese-language reporting where cited, then editorially reviewed before publishing.

Sources