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G4 to Host Bilibili World Report Meeting on August 7

The meeting formalizes a channel for Japanese game and content companies to learn how Bilibili World, a flagship event for China's younger generation, is shaping market trends.

Reporting from 1 source: GameBusiness.jp.

G4 to Host Bilibili World Report Meeting on August 7

G4, the Global Game Growth Gateway program for overseas expansion professionals, will hold a report meeting on August 7 at VIPO Hall in Tokyo. The free-admission event will share findings from the Bilibili World inspection in Shanghai, including a dialogue between Annulus CEO Hirohiko Hosokoshi and KADOKAWA Global Marketing president Zhang Jin, plus individual reports from G4 awardees. Capacity is 70.

Bilibili World, the annual Shanghai event hosted by the Bilibili video platform, has become a barometer for what engages China's younger demographic in games, anime, and IP business. The G4 program, which trains Japanese professionals for overseas expansion, is now turning that observation into a structured report. On August 7 at VIPO Hall in Tsukiji, Tokyo, G4 will hold a free inspection report meeting with a capacity of 70. The program includes a report from Annulus CEO Hirohiko Hosokoshi, who led the inspection trip, followed by a dialogue between Hosokoshi and KADOKAWA Global Marketing president Zhang Jin. Five G4 awardees-representing room6, Asobism, Toei, Aniplex, and Drecom-will also give individual presentations. A networking reception follows the session.

Synthesized by Yomimono from the 1 cited source below, including Japanese-language reporting where cited, then editorially reviewed before publishing.

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