Legend of Mortal Update Faces Possible Delay After Two Devs Catch COVID
The update, which was scheduled for September 15, 2026, may now miss that date because two key members are ill, and the studio has not committed to a new timeline.
The update, which was scheduled for September 15, 2026, may now miss that date because two key members are ill, and the studio has not committed to a new timeline.
The bankruptcy of Maximum Entertainment leaves the fate of Projekt Z: Beyond Order in limbo, with the developer now fighting to reclaim rights it lost control of during development.
The DLC fills in the backstory of a character from Mafia: Definitive Edition, and the bundle sale makes the entire series available at a steep discount across platforms.
The rapid wishlist growth signals strong carryover demand from the Flash-era Warfare fanbase, supported by the Legacy Collection's Very Positive rating across over 6,000 reviews.
The roundup gives a snapshot of which Steam releases are drawing attention this week, filtered by recency and review count.
The single-player mode and character system are now testable on PC ahead of the console release, letting players shape the update through feedback.
The steady climb in concurrent players over three days, rather than a launch spike, points to word-of-mouth momentum for a niche Lovecraft-themed idle RPG.
Dream Echo's concept-combining build system, praised in the review for its freedom and power, shows a solo developer delivering the deep customization that ARPG fans expect from titles like Path of Exile.
The release adds a low-cost, old-school zombie shooter to itch.io, appealing to players who favor VHS-era aesthetics and slow, horde-based survival gameplay.
The footage demonstrates that the long-running volunteer effort to add multiplayer to Cyberpunk 2077 is progressing, with server stability issues addressed during the test period.
The announcement positions Hyperboard Extreme as a free prototype that tests the waters for a larger racing project, letting players sample the concept before a bigger release.
The interview clarifies that NEMO Studio is an internal LoadComplete studio, not an independent entity, and details how Baek Ho-yeon transitioned from a decade on MapleStory to leading a 14-person team on a Steam extraction game.
The game's structure, alternating a mentally worn-down protagonist's real life with escapist book worlds, is the hook that 4Gamer singled out as impressive at BIC 2026.
The post-event online merchandise sales extend the C108 promotion beyond the physical venue, a move that broadens access for Commanders who could not attend.
The interview reveals how Go-Go Town! distinguishes itself through a physical-item inventory system and draws visual cues from Japanese space-efficient architecture, a design choice that shaped its development.
The Spanish version came about because a translator watched a let's play and directly pitched the creator, showing how community-driven localization can expand an indie game's reach.
The event is a rare joint stage appearance for the casts of both LicoBiTs Switch titles, with the day performance anchored by a reading drama segment from Utopia of Foam.
The announcement introduces a visually distinct action game whose core mechanic converts the player's health into a weapon, a design choice that ties risk directly to power.
The event extends the ongoing Zeek Zyon Chapter story arc in G-Gen Eternal, with new limited UR units and returning gacha picks tied to the SD Gundam Gaiden festival.
The shift to an online format removes the geographic barrier that limited the first cohort to developers who could attend in person at MIXI's head office, opening the program to indie developers across all of Japan.
The interview reveals the personal history behind the collaboration, with Bathory connecting his childhood tank experience to the game's design, and details the two FFDP-themed vehicles.
The DLC's story directly continues the main game's theme of the protagonist as shogun, and the accompanying update significantly raises the attribute damage cap from 65,535 to 999,999, a change that will reshape endgame build strategies.
Meowmories stands out by letting players use their voice to meow into the microphone as a gameplay mechanic, offering an optional but advantageous way to stop monsters.
The developer's detailed breakdown of the GPU-driven snow simulation and real-terrain import positions the game as a technically ambitious entry in the management sim genre.