Spanking Exorcist Clears Steam Review, Releases July 31
The release ends a week-long delay that had prompted two free spin-off apology games from the developer.
The release ends a week-long delay that had prompted two free spin-off apology games from the developer.
The Switch 2 release brings the indie horror TPS to a new platform with mouse-like aiming via Joy-Con 2, expanding its availability beyond PC, PS5, and Xbox Series X|S.
The announcement sets a concrete release date for Mimic, confirming its PC debut before planned console versions in 2027.
The decision to skip early access and go straight to a full release on February 5, 2027 gives the developer the time it says it needs to refine core gameplay and stage design before launch.
The roundup captures the week's most-discussed game news, from major franchise expansions to indie debuts, offering a snapshot of current industry trends.
The release date and price confirm VOID ARMOR: FORM DRIVE as a budget-priced Steam debut, with a demo and beta already live to build player interest ahead of launch.
The release brings a Hotline Miami-style hardcore shooter to multiple platforms with a full 54-stage campaign and a distinctive hip-hop soundtrack.
The new pack anchors the summer Mega Rayquaza campaign, adding Mega Evolution cards and a guaranteed four-diamond or higher feature to Pokemon Pocket.
The event and gacha add new story content and obtainable costumes for Project Sekai, keeping the rhythm game's live service cycle active through mid-August.
The release adds a memory-based twist to the spot-the-difference genre, requiring players to recall anomaly types and room locations rather than just spotting differences on a single screen.
The collaboration pairs a fast-food chain with the horse racing game, offering real-world meal sets that unlock in-game support cards and a themed costume.
The baby redesign shows Paralives Studio responding directly to player feedback during early access, with the updated look drawing positive reactions ahead of the August 10 patch.
The trailer reveals a distinct premise where grannies in monster trucks fight over jam jars, set in a clay toy world, with a Steam release planned for early 2027.
The playtest gives players early access to a game where exploration itself composes the soundtrack, a mechanic that could set it apart in the rhythm genre.
The preview details how Beast of Reincarnation fuses real-time action with command-based partner combat, a structure that sets it apart from typical action RPGs.
The interview lays out how a solo developer balances a Zelda-style adventure tone with horror, using a rusty spoon as the player's only tool in a nightmare underground facility.
The announcement marks a new co-op multiplayer direction for 5TH Cell, known for Scribblenauts, with a focus on flexible play and odd jobs.
The demo release and console announcements extend the brutal gothic action series to a wider audience ahead of its full launch.
The full release addresses player feedback by adding an easy mode toggle and an extra costume set, making the hardcore parry and dodge combat more accessible.
After nearly four years of silence since its Steam page went up, EthrA is finally moving toward a playable state, letting players test its core combat and exploration mechanics.
The new DLC character who scores via poker hands fundamentally changes the game's rules, accelerating its signature over-the-top inflation style.
The demo gives players early access to the game's simple two-button combat and roguelite relic system ahead of its Q4 2026 launch.
SeaBed's inclusion in Automaton's discovery column points to sustained international interest in a doujin visual novel known for its restrained prose and ambiguous narrative structure.
The campaign directly ties player interest to the launch price, with the discount already confirmed at 15% and climbing toward 30% as wishlists grow.