Games

gamesrelease 1 sources · Jun 18

Gloria Victis: Medieval MMORPG Returns After Three Years

The revival of a dead MMORPG by a new publisher, with a free-to-play model and a quick player base return, tests whether a second life can sustain a title that failed financially once.

Automaton
gamesrelease 1 sources · Jun 18

Switch Version of Clock Rogue Arrives June 25

The Switch port brings a timing-based roguelike with no on-screen timer to a portable audience, with a discount period that runs through early July.

4Gamer.net
gamesannouncement 3 sources · Jun 18

Genshin Impact Luna VIII Adds Citlali and Charlotte Outfits

The update pairs a paid cosmetic for a popular character with a free event outfit, continuing HoYoverse's pattern of mixing monetized and earnable cosmetics to keep the player base engaged.

4Gamer.net, Inside, Game Spark
gamesrelease 4 sources · Jun 18

Dragon Sword: Awakening Launches on PC July 23, 2026

The release date announcement confirms Hound13 is proceeding with self-publishing despite an ongoing legal dispute with former publisher Webzen, making the game's commercial future a test of developer rights in South Korea's game industry.

4Gamer.net, Automaton, Game Spark
gamesannouncement 5 sources · Jun 18

Grand Theft Auto VI Pre-Orders Open June 25, Release Set for November 19

The pre-order announcement and social media rebranding mark the clearest signal yet that Rockstar Games has committed to the November 19 release window after years of delays and industry uncertainty.

GAME Watch, Denfaminicogamer, Game Spark, and 2 more
gamesannouncement 4 sources · Jun 18

Arc System Works Showcase 2026 Set for June 25

This is the second annual Arc System Works showcase, following a 2025 event that revealed multiple new IPs, making it a key indicator of the studio's upcoming lineup beyond its established fighting game franchises.

GAME Watch, Inside, Game Spark
gamesannouncement 1 sources · Jun 18

Epic Games Releases Open-Source Version Control System Lore

Lore addresses a long-standing gap in game development tooling by combining Git-like hash-based data handling with centralized access control, reducing storage and transfer costs for multi-gigabyte asset files.

GIGAZINE