Games

gamesbusiness 1 sources · Jun 17

SNK Exhibits at Licensing Japan 2026 to Expand Game IP Business

SNK is using a major licensing trade show to push its game IPs beyond development into a broader merchandising and collaboration business, signaling a strategic shift toward IP monetization across multiple industries.

GameBusiness.jp
games 2 sources · Jun 17

Roblox Launches Age-Based Accounts Kids and Select in Japan

The new account system formalizes age-segmented safety on Roblox in Japan, shifting from a one-size-fits-all approach to developmental-stage-based restrictions with automatic transitions and deeper parental oversight.

GameBusiness.jp
gamesannouncement 2 sources · Jun 17

Dragon Quest Fan's RPG 'Paragon Story' Announced for Steam

A solo developer with a clear love for Dragon Quest and other classic JRPGs is building a hybrid-style RPG that openly borrows genre staples, and is actively incorporating feedback from Japanese players during development.

Automaton
gamesrelease 3 sources · Jun 17

EverQuest Legends Pre-Orders Open, Official Service Starts July 28

This is the first full-scale reconstruction of a foundational MMORPG that predates World of Warcraft, redesigned from the ground up for solo play while keeping the original's 1999-era aesthetic intact.

Denfaminicogamer, Automaton
gamesrelease 2 sources · Jun 17

Leafy Corner Launches July 31 on PC and Consoles

Leafy Corner offers a low-stress alternative to detailed simulation games, targeting players who want a relaxing shop-running experience centered on plant care and decoration.

Automaton
gamesrelease 2 sources · Jun 17

Feature Phone Version of Pac-Man Revived in G-Mode Archives+

This marks the third Bandai Namco Entertainment property to enter G-Mode's feature phone revival line, signaling a sustained pipeline for porting mobile-era arcade adaptations to current platforms.

4Gamer.net, Denfaminicogamer
gamesrelease 1 sources · Jun 17

Sensory Overload Demo Launches on Steam Ahead of July Release

The demo release gives players early access to a game whose promotional video already generated massive social media attention, and the developer's unusual use of ad revenue to buy indie games recommended by followers has also drawn notice.

Game Spark