Anime, manga, and games, with a take · A Yukimedia publication

← all stories gamesrelease 1 sources · 1h ago ·

Gladio Mori Leaves Early Access With 1.0 Release

Moving from an early access build that launched in November 2024 to a 1.0 release on three platforms puts the finished version of a no-health-bar combat system in front of players who could previously only watch it develop.

Reporting from 1 source: Game Spark.

Gladio Mori Leaves Early Access With 1.0 Release

Plebeian Studio has released version 1.0 of Gladio Mori, the physics-based melee fighting game that has been in early access since November 2024. The game has no health gauge. Bleeding from severed arteries or lost limbs can be fatal, and a precise thrust to a vital point can end a match in one blow. It is available on PC via Steam, PS5, and Xbox Series X|S, with a demo on the same platforms.

The release keeps the systems the early access build was built on. Muscles, blood vessels, and organs are tracked separately, so a cut muscle disables the limb and a destroyed organ kills the fighter outright. Weapons, armor, and bodies all run on physics simulation, which means plate armor stops slashing attacks and wins come from finding an opening rather than trading blows.

Players can build their own move sets in an in-game editor by manipulating a fighter's body directly to create attack animations. Those who would rather not author moves from scratch can pick individual moves from a gallery of community-created sets to assemble a combat style.

Synthesized by Yomimono from the 1 cited source below, including Japanese-language reporting where cited, then editorially reviewed before publishing.

Sources