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Godzilla: Destroy All Monsters Melee Remastered Lands Overwhelmingly Positive On Steam

Atari launched Pipeworks Studios' Godzilla: Destroy All Monsters Melee Remastered on November 3 for PC, PS5, Xbox Series X|S, Switch 2 and Switch, with the Switch versions following on November 5.

Reporting from 1 source: Automaton.

Why it matters

A 2002 licensed brawler rebuilt on Unreal Engine 5 drew a peak of 4,066 concurrent Steam players and a 95 percent positive review split, which is a strong opening for a remaster whose original engine had blocked the project for years.

Godzilla: Destroy All Monsters Melee Remastered Lands Overwhelmingly Positive On Steam

Key Facts

  • Atari launched Godzilla: Destroy All Monsters Melee Remastered on November 3 for PC, PS5, Xbox Series X|S, Switch 2 and Switch.
  • The Switch 2 and Switch versions launched on November 5.
  • Steam user reviews are Overwhelmingly Positive, with 95 percent of about 1,000 reviews positive.
  • The Steam version's peak concurrent player count reached 4,066, per SteamDB.
  • Pipeworks Studios rebuilt the 2002 GameCube game in Unreal Engine 5 and says it reproduced 99 percent of the original mechanics.

The remaster of the 2002 GameCube brawler has drawn an Overwhelmingly Positive Steam rating, 95 percent positive from about 1,000 reviews, and a peak concurrent count of 4,066.

The remaster keeps the original's mechanics almost intact. Pipeworks says it reproduced 99 percent of the 2002 game's systems, porting the original animations and audio onto a modern engine, while rebuilding models, textures and lighting in Unreal Engine 5 with 4K support.

Online multiplayer for up to four players is new. Local battles for four remain, alongside Destruction, Survival, and a research-point system for unlocking monsters and gallery items. The roster holds 12 monsters, among them Godzilla, King Ghidorah, Gigan, Destoroyah, Rodan and Mechagodzilla.

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Godzilla: Destroy All Monsters Melee Remastered Atari

Sources