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Hanabushi Draws Key Visual for CGWORLD 2026 Creative Conference

The session slate puts overseas VFX houses, a game studio and a Japanese ad-agency-produced horror game in the same program, which tells you where CG creators are being asked to look for work right now.

Reporting from 1 source: KAI-YOU.

Hanabushi Draws Key Visual for CGWORLD 2026 Creative Conference

The CGWORLD 2026 Creative Conference runs December 6 at Ariake Central Tower Hall & Conference in Tokyo, free with advance registration. Animator and character designer Hanabushi drew the key visual under the theme "Creators connect. Beyond that." The first session round includes Framestore on its VFX work for "Project Hail Mary," Riot Games and Agora Community on facial animation, Whatever Co. on the Kao horror game "Shizukana Osouji," and Universal Entertainment on amusement machine video made with Unreal Engine.

Hanabushi's visual shows engineers exchanging ideas and trying and erring, in line with the theme. Hanabushi has worked on key animation, animation direction and character design at Toei Animation, directed music videos for ZUTOMAYO including "Study Me," "Darken" and "Not a Lie," and created "Piggy One," which is being developed into the game "Piggy One SUPER SPARK."

The program leans on production case studies rather than talks. Framestore handled more than 1,000 VFX shots for "Project Hail Mary" and will explain how it built the spacecraft interior, gravity environments and characters. Whatever Co. will use prototypes and production data to trace how "Shizukana Osouji," made as an advertising measure for Kao, became a game played on stream and a Nintendo Switch release, and won the Grand Prix at the YouTube Works Award and a Cannes Lions in 2026.

Synthesized by Yomimono from the 1 cited source below, including Japanese-language reporting where cited, then editorially reviewed before publishing.

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