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Hong Kong RPG The Book of Prosperity Debuts at Osaka Indie Games Summit 2026

The Osaka showing gives a seven-year solo project its introduction to the Japanese indie circuit, with a combat hook built on timing instead of input complexity.

Reporting from 1 source: 4Gamer.net.

Hong Kong RPG The Book of Prosperity Debuts at Osaka Indie Games Summit 2026

The 2D action RPG The Book of Prosperity from Hong Kong solo developer SingKeys was exhibited at OSAKA INDIE GAMES SUMMIT 2026 on October 3 and 4. The game, which SingKeys has developed alone for 7 years alongside a day job, follows a student named Cyrus who is pulled into a parallel world ruled by an organization called The Circle. Two demo units offered 15-minute story play and a BATTLE ONLY time attack mode.

SingKeys has been building The Book of Prosperity after work for seven years, and OIGS 2026 was the first showcase event he has exhibited at. The booth ran two demo units: a 15-minute experience covering story and gameplay, and a BATTLE ONLY mode for time attack combat.

Combat runs on parries, dodges, skill combos, and resource management. In play, a circle appears when attacking, and pressing the button as it shrinks and returns lets skills chain without spending stamina. The world is pixel-art Hong Kong, and the protagonist Cyrus fights early enemies with a math textbook before he learns magic.

Synthesized by Yomimono from the 1 cited source below, including Japanese-language reporting where cited, then editorially reviewed before publishing.

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