Housemarque Releases Free SAROS Zenith Update With Boss Rush And New Game+
The update treats accessibility and high-skill replay as the same problem, slowing the game and automating fire while leaving reload timing and the modifier system in the player's hands.
Reporting from 1 source: Game Spark.
Housemarque released the free SAROS: Zenith update on October 19 for all owners of SAROS. Design lead Abebe Tinari described its goals as improving accessibility and giving existing players reasons to return. The update adds game speed slowdown that keeps bullet counts intact, auto-fire when aiming at enemies, 20 new Carcosa Modifiers, a boss rush mode, New Game+, and an Eclipse Layer that opens through a new Armor Matrix node after the main story.
The slowdown setting keeps the number of bullets unchanged and stretches the time to read attack tells, with players choosing the rate themselves. Auto-fire triggers when a weapon is aimed at an enemy, but reloading stays manual: a perfect reload still needs the button pressed at the right moment.
The Carcosa Modifier system gains ten Protection Modifiers and ten Trial Modifiers. Corruption Melee Enhancement turns accumulated corruption into extra melee damage, while Enemy Regeneration revives stunned large enemies so players must finish them with melee. Motion sensor controls join the existing button remapping.
Synthesized by Yomimono from the 1 cited source below, including Japanese-language reporting where cited, then editorially reviewed before publishing.