InXile Details Time Travel Mechanics in Clockwork Revolution
The article gives the first detailed look at how player choices across time affect companions and the world in inXile's upcoming first-person RPG.
Key Facts
- Clockwork Revolution is set in the metropolis Avalon, where protagonist Morgan Vanet can travel between past and future.
- The spherical automaton Prentice accompanies the player on time jumps and has its own skill tree tied to the Chronometer.
- One time travel ability, Displace, lets the player instantly move objects.
- Companions from the Rotten Row Hooligans do not travel through time with the player, so changing history can turn them into different people.
- Clockwork Revolution is set for a 2027 release on PC and Xbox Series X|S.
Reporting from 1 source: Game Spark.
Game director Chad Moore published an article explaining the steampunk RPG Clockwork Revolution, detailing its time travel mechanics, the automaton companion Prentice, and the antagonist Lady Ironwood. The game is set in the metropolis Avalon and is scheduled for a 2027 release on PC and Xbox Series X|S.
Game director Chad Moore published an article breaking down the time travel systems in Clockwork Revolution, the steampunk RPG from inXile Entertainment. The game is set in the metropolis Avalon, where protagonist Morgan Vanet can travel between past and future. Moore explained that the Morgan shown in the trailer is only one version; players customize their own. The spherical automaton Prentice accompanies the player on time jumps and has its own skill tree tied to the Chronometer, the device needed for time travel. One ability, Displace, lets the player instantly move objects. Companions from the Rotten Row Hooligans do not travel through time with the player, so changing history can turn them into different people. The antagonist Lady Ironwood uses time travel to keep herself in power. Clockwork Revolution is set for a 2027 release on PC and Xbox Series X|S.
Synthesized by Yomimono from the 1 cited source below, including Japanese-language reporting where cited, then editorially reviewed before publishing.