Anime, manga, and games, with a take · A Yukimedia publication

← all stories gamesevent 1 sources · 1h ago ·

Konami Details Silent Hill Revival Strategy At CEDEC2026 Talk

The talk frames Silent Hill's return as a deliberate production strategy, built on three simultaneous announcements, a redefined series bible, and external studios chosen for game-making ability rather than language.

Reporting from 1 source: GameBusiness.jp.

Konami Details Silent Hill Revival Strategy At CEDEC2026 Talk

At CEDEC2026, Konami Digital Entertainment producer Motoki Okamoto and his team described how they rebuilt the Silent Hill series. The team formed largely from scratch, with over half its members in their twenties, and partnered with overseas studios: NeoBards Entertainment for Silent Hill f, Bloober Team for the Silent Hill 2 remake, and Annapurna Interactive with Screen Burn for Silent Hill: Townfall.

Konami's Silent Hill team did not inherit the series. Okamoto said he gathered members from zero after joining the company, and no veterans of the earlier games sit on his team. The revival leaned on outside studios in three countries, and Okamoto said partner selection turned on whether a studio could make a good game, not whether it spoke Japanese, even though most of his own team cannot speak English.

Synthesized by Yomimono from the 1 cited source below, including Japanese-language reporting where cited, then editorially reviewed before publishing.

Sources