Korean Rom-Com Visual Novel Game Company's Clumsy Employee Mina Shown at BIC2026
The demo's workplace crisis, rooted in the scenario writer's prior gacha industry experience, positions the game as both a romantic comedy and a workplace drama.
Reporting from 1 source: 4Gamer.net.
At BIC2026, 4Gamer.net previewed Game Company's Clumsy Employee Mina, a Korean office romantic comedy visual novel from studio Atticfriends. The demo shows new employee Lee Mina causing a gacha rate error that throws the company into chaos. The game supports Japanese via provisional AI translation and is exhibited at the Smilegate STOVE booth.
The BIC2026 demo of Game Company's Clumsy Employee Mina opens with a crisis: new employee Lee Mina sets a limited gacha pickup rate to 0.03 percent instead of 3 percent, a basis point error that sends the company into chaos. The protagonist, Mina's team leader, faces managerial responsibility as refund handling and publisher negotiations unfold above him.
Studio Atticfriends, whose name translates from Darakbang Chingudeul, has five members with clearly divided roles. CEO Jeong Myeong-jun, a former backend programmer, said the scenario writer previously handled subculture games at another company, an experience visible in the demo's depiction of delayed announcements and formal apology statements.
Synthesized by Yomimono from the 1 cited source below, including Japanese-language reporting where cited, then editorially reviewed before publishing.