Kusan: City of Wolves Launches on PC and Consoles
The game's Metacritic score of 84 for the PC version, based on six reviews, indicates strong critical reception, with praise for visuals and gameplay, though some reviewers note the high difficulty may deter some players.
Key Facts
- Kusan: City of Wolves launched on July 30, 2026, for PC, PS5, Xbox Series X|S, and Nintendo Switch.
- The game includes over 54 stages with varied gimmicks, challenges, and boss battles.
- The PC version holds a Metacritic score of 84 based on six reviews as of July 31, 2026.
- The soundtrack is composed by Korean hip-hop artist Loptimist.
- Physical editions are available for PS5 and Nintendo Switch.
Reporting from 2 sources: 4Gamer.net, Game Spark.
PQube released Kusan: City of Wolves on July 30, 2026, for PC via Steam, PS5, Xbox Series X|S, and Nintendo Switch. The game is a top-down action shooter developed by CIRCLEfromDOT, set in the neon-lit cyberpunk city of Kusan. Players control Jin, a former soldier turned mercenary, who must protect a girl named Haru, a psychic test subject implanted with a weapon capable of destroying the city. The story involves Jin's former superior, Colonel Hoban, leading the armed group Diamond Wolves, and a government agent named Aine. The game features over 54 stages with varied gimmicks, boss battles, and a tech-tree system called TechTrix for customizing loadouts. Combat emphasizes melee attacks with Jin's prosthetic arm, the War Hand, and throwing knives, with a one-hit-death mechanic. The soundtrack is by Korean hip-hop artist Loptimist, and the story is presented through graphic novel-style cutscenes. Physical editions are available for PS5 and Switch.
- Jin's lost love Woni is a driving force: he fights as a city fixer while suffering flashbacks of his military trauma, and Haru bears a resemblance to her.
- Haru is a psychic test subject called a "national strategic weapon"; if she goes berserk, Kusan could be destroyed with damage on a scale of millions.
- Colonel Hoban was betrayed by the nation and seeks revenge using Haru's power for his subordinates who fell in war, while the nation now wants to eliminate her as uncontrollable.
- The War Hand is essentially a punch with short range; only one ranged weapon can be equipped at a time, and ammo is scarce, forcing melee-focused combat.
- A charged War Hand punch can blow a door off and send it flying into distant enemies for a one-hit kill, though low-threat enemies are often placed nearby as a trap.
- Upgrades use a Tetris-like inventory puzzle of enhancement chips; expanding inventory or shrinking chips requires "cores" from hidden bio-computers called "Limbus."
- Parry timing is strict: punching to meet an enemy's attack can nullify knives or bullets, and parried bullets can be reflected back at the shooter.
- Reviewers compare it to Hotline Miami, with Gameliner scoring 90/100 and writing, "If you're going to be compared to 'Hotline Miami,' you might as well make something worth comparing."
- Checkpoint Gaming scored 70/100, calling the one-hit-death mechanic so intense that some players may barely progress, and asking for better mechanic explanations and story accessibility.
Synthesized by Yomimono from the 2 cited sources below, including Japanese-language reporting where cited, then editorially reviewed before publishing.