Level-5 and NHN PlayArt Show Gensou Sekai no Puchipoyon at Tokyo Game Show 2026
The booth demo turns a touchscreen puzzle into a camera-read gesture game, with a control scheme built specifically for the show floor rather than the shipping mobile build.
Reporting from 1 source: Denfaminicogamer.
Level-5 and NHN PlayArt are jointly developing the mobile puzzle game Gensou Sekai no Puchipoyon. At Tokyo Game Show 2026, the NHN PlayArt booth ran a TGS-exclusive hands-on setup using a large screen and a dedicated controller called Tenobirth. Players hold a hand over the sensor to move the bar and open the hand to drop Puchipoyon, matching identical ones to evolve them, using a hammer gauge to break Crystalun, and avoiding overflow.
The version playable at the NHN PlayArt booth was a Tokyo Game Show exclusive setup: a large screen paired with a dedicated controller called Tenobirth. The sensor reads hand movement, so the bar is moved with a closed hand and the piece is dropped by opening it, and the reporter notes that half-hearted motion can trigger the sensor wrongly, making firm, exaggerated gestures the reliable way to play.
Puchipoyon match with identical pieces and evolve, while a hammer gauge built through chains is spent to destroy Crystalun. Destroying Crystalun activates skills used to chase a higher score. The run ends when the stacked Puchipoyon overflow the water's surface.
The booth also offers photo spots with Yunikuma, a character seen walking around the area, and Puku-Puku stickers for trying the demo, taking photos, or posting on social media.
Synthesized by Yomimono from the 1 cited source below, including Japanese-language reporting where cited, then editorially reviewed before publishing.