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M2 Announces Consumer Port of DEVIL BLADE REBOOT

M2's own admission that the StgBuilder port is harder than expected means the announced consumer version has no firm date, so the demonstrated PS4 build is a development milestone rather than a release plan.

Reporting from 1 source: Game Spark.

M2 Announces Consumer Port of DEVIL BLADE REBOOT

At the M2 ShotTriggers 10th Anniversary event on October 10, 2026, M2 announced DEVIL BLADE REBOOT Consumer Edition (tentative title), a port of Shigatake's vertical-scrolling shooter. PS4 gameplay was demonstrated using a work-in-progress build. M2 said porting from the PC version's StgBuilder engine is harder than expected, with trial-and-error continuing in sound, rendering, and save data support. No release date, price, or full platform details were revealed.

DEVIL BLADE REBOOT began as a 1996 Dezaemon Plus creation by Shigatake, who worked as a graphic designer at Vanillaware on 13 Sentinels: Aegis Rim and Unicorn Overlord. A full remake with detailed pixel art and pseudo-3D effects arrived on PC via Steam in May 2024, built around a Berserk System that raises score multiplier and difficulty as players close on enemies and destroy them.

The consumer port was shown running on PS4, with information panels for player info, score logs, and stage data on either side of the screen. Shigatake said requests for a consumer version had come in since the Steam release and that he had been asking M2 to port it.

Synthesized by Yomimono from the 1 cited source below, including Japanese-language reporting where cited, then editorially reviewed before publishing.

Sources