Madō no Bloshua Steam Page Goes Live With GBA-Style Pixel Art
The Steam page launch gives the first detailed look at a GBA-style indie RPG with a timeline battle system and a rabbit-based progression mechanic, ahead of its playable demo debut.
Reporting from 1 sources: 4Gamer.net.
Developer xenopaper opened the Steam store page for Madō no Bloshua on May 29, 2026. The fantasy RPG uses a 240×160 pixel screen size and colorful pixel art animations inspired by the Game Boy Advance. Players control protagonist Annie as she investigates monster outbreaks in her hometown Yumures and her own origins. The game features a timeline battle system where turn order management determines victory, a Rabbit's Territory system where rabbits appear as safe areas expand, and ability-based character growth that consumes maximum HP. A playable demo will appear at SAPPORO GAME ODYSSEY on June 7.
The Steam store page for Madō no Bloshua went live on May 29, 2026, published by indie developer xenopaper. The game is a fantasy RPG built around a 240×160 pixel display and colorful pixel art animations that deliberately evoke the Game Boy Advance era. Players take the role of Annie, a protagonist investigating the rise of monsters called Mamono in her hometown Yumures while uncovering her own past. The story balances a serious narrative with comedic exchanges with rabbits that appear on the map.
The battle system uses a timeline where turn order is the central strategic variable. Critical hit timing is shown visually, and area-of-effect attacks can hit or miss depending on how players rearrange the turn order. Accumulating a gauge through critical hits increases action count and enables consecutive attacks. The Rabbit's Territory system introduces rabbits as safe areas expand when Mamono are defeated; rabbits eventually populate the map, handle save data, offer tips, and grant abilities or accessories. Character growth works by equipping abilities that consume maximum HP, with the option to swap abilities freely. A playable demo focused on the battle system will be shown at SAPPORO GAME ODYSSEY on June 7 in Sapporo.
Synthesized by Yomimono from the 1 cited source below, including Japanese-language reporting where cited, then editorially reviewed before publishing.