Manjuu And Yostar Open Azure Promilia CBT With Open-World RPG
Azure Promilia is the first major open-world RPG from the Azur Lane developer, and the CBT reveals a game that emphasizes creature collection and life simulation as much as action combat, suggesting a deliberate pivot from the studio's ship-girl roots into a broader genre.
Key Facts
- The Azure Promilia closed beta test runs from July 2 to July 10, 2026, on PC.
- Azure Promilia is a free-to-play open-world RPG for Windows, iOS, and Android, co-published by Manjuu and Yostar.
- The game features over 180 Kibo creatures available in the CBT, collectible via a Star Link mechanic.
- Combat includes a Stance Break system that doubles damage on staggered enemies, triggered by parries and cooperative attacks with Kibo.
- The protagonist is a Star Visitor with amnesia, accompanied by the elf Symphoria and the fairy Lumie.
Reporting from 2 sources: GAME Watch (Impress), Game Spark.
Manjuu and Yostar, the team behind Azur Lane, began a closed beta test for their new open-world RPG Azure Promilia on July 2, 2026. The CBT runs for nine days through July 10 on PC, with the full game planned for Windows, iOS, and Android as a free-to-play title. Players explore the continent of Promilia, befriend creatures called Kibo through a Star Link mechanic that requires reducing enemy HP without defeating them, and use them in battle and on a farm. The combat system includes parries, dodges, Just Evades, Evade Counters, and Stance Break mechanics that double damage on staggered enemies. The game features a three-person party system with switchable characters, each with unique attack actions and skills. Over 180 Kibo were available in the CBT, with a Kibo Fight mode that plays like a card game. The beta also includes a farm building system, crafting for weapons and armor, fishing, and a photo mode. The protagonist is a Star Visitor with amnesia, and the story involves a companion named Symphoria and a fairy named Lumie.
The protagonist is a "Star Visitor" with amnesia, and the story opens with the elf Symphoria and the fairy Lumie searching for a companion named "Abby" as monsters called "Fierce Beasts" rampage. The CBT version offered a fixed male or female protagonist choice with no character creation, though hair, eye, and skin colors could be edited.
Kibo are befriended using Stella Cards; higher-grade cards improve success rates against stronger Kibo. Once allied, a Kibo's stats are added to the character's parameters, and field mechanisms require Kibo of specific attributes to solve. When a Kibo reaches a certain level it undergoes a "Form Change," altering its appearance and boosting performance.
The combat system includes parries, dodges, Just Evades, Evade Counters, and Stance Break mechanics that double damage on staggered enemies. The GAME Watch report noted that the gamepad lacked button assignments for material gathering and other field actions, calling for adjustments before the official release. Game Spark's report focused heavily on the character designs, describing the protagonist's double-jump camera angle and short miniskirt as carrying a strong "Azur" flavor, and singled out the character Metsa for having "incredible destructive power" in her design.
Kibo Fight is a card-game-style mode where players build a deck of Kibo and attack the opponent's Star Link Mark. Over 180 Kibo were available in the CBT. The farm system lets players place buildings, cultivate fields, and dispatch Kibo to automate watering and harvesting.
Synthesized by Yomimono from the 2 cited sources below, including Japanese-language reporting where cited, then editorially reviewed before publishing.
Sources
- GAME Watch (Impress) 表情豊かな女の子が特大級の魅力! 「アズールプロミリア」CBTプレイレポート
- Game Spark たしかに「アズール」の遺伝子を感じる…!Manjuu×Yostar新作『アズールプロミリア』CBTプレイレポ。視線を奪う美少女たちに“アズール味”濃いめ