Mansion Dungeon Brings Game Boy Color Style to a Cozy Tenant Sim
The Game Boy Color-style adventure game, which uses actual GBC hardware for its sound, is planned for release on PC via Steam, though development may take several more years.
Reporting from 1 source: Game Spark.
At Tokyo Game Dungeon 13, Game Spark played Mansion Dungeon, an adventure game from circle Sansan Rikka with a Game Boy Color-style look and a 4:3 aspect ratio. The player manages a one-story apartment building inside a dungeon, chatting with tenants, signing contracts, and working to earn money. Developer Yamazaki says the theme is "a small world, overflowing feelings."
Mansion Dungeon, shown at Tokyo Game Dungeon 13, is an adventure game where a horned demon manages a one-story apartment inside a dungeon. The player sets a weekly schedule by choosing from commands like socialize, contract, and work. Socializing costs action points, contracts let you buy furniture and repairs, and work earns money with help from tenants.
Developer Yamazaki of circle Sansan Rikka said the game aims for "a small world, overflowing feelings," packing as much as possible into a Game Boy Color frame. The visual style is not a true GBC palette, so it will not run on real hardware, but the sound was recorded from an actual Game Boy Color. The demo took a year and a half to make, and the full release may take three more years. The game is planned for PC via Steam.
Synthesized by Yomimono from the 1 cited source below, including Japanese-language reporting where cited, then editorially reviewed before publishing.