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MELTMARE Developer Interview Reveals Solo Development and 2027 Steam Release

The game's streaming gimmick directly ties viewer interaction to gameplay progression, and the solo developer's focus on scenario alongside action marks a distinct direction for the roguelike genre.

Reporting from 1 sources: Game Spark.

MELTMARE Developer Interview Reveals Solo Development and 2027 Steam Release

Developer saebashi, creator of Tokoyo no Tower, is developing MELTMARE alone, handling programming, art, and music. The roguelike 2D action game features a streamer perspective where viewers' comments and tips strengthen the protagonist Rua. A Steam release is planned for 2027.

Saebashi, the solo developer behind Tokoyo no Tower, is building MELTMARE entirely alone. The game casts the player as a streamer guiding a girl named Rua through a haunted mansion. Viewer comments provide hints, and tips upgrade Rua's equipment, making the streaming conceit mechanical rather than cosmetic.

Combat shifts to pixel-art 2D action, while dialogue scenes use Live2D animation. Saebashi cited Blue Archive, Key works, and Nitroplus titles as influences, and said the scenario is the priority. A story mode and a separate roguelike-only mode are both planned. The game targets a 2027 release on Steam.

Synthesized by Yomimono from the 1 cited source below, including Japanese-language reporting where cited, then editorially reviewed before publishing.

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