Anime, manga, and games, with a take · A Yukimedia publication

← all stories other 1 sources · 1h ago ·

MESON Builds XR Wood Gallery For Azusa Sekkei's 80th Anniversary

An architecture firm is using spatial computing to explain the timeline in which trees become timber and timber becomes buildings, a subject the company judged hard to convey through materials and video alone.

Reporting from 1 source: PANORA.

MESON Builds XR Wood Gallery For Azusa Sekkei's 80th Anniversary

MESON co-created an XR gallery called Immersive Wood Gallery with Azusa Sekkei and Azusa Research Institute as part of Azusa Sekkei's 80th anniversary project. The location-based MR walkthrough uses Apple Vision Pro at HANEDA SKY CAMPUS, the firm's headquarters, and lets visitors experience the circulation from forests to timber to architecture. MESON handled planning, experience design, 3DCG, and application implementation.

Azusa Sekkei turns 80 in 2026, and the anniversary project takes the form of a walkthrough rather than a book or an exhibition. Visitors wear Apple Vision Pro and move through HANEDA SKY CAMPUS, the firm's headquarters, while spatial staging depicts the entrance of the forest, trees growing, and felled trees becoming timber that develops into architecture.

The project grew out of the Three-Hundred-Year Wooden Architecture Concept promoted by Azusa Research Institute, which treats forestry, lumbering, design, and operation as a single circulation. MESON handled planning and editing, experience design, staging expression, 3DCG design, application implementation, and operation planning. Azusa Sekkei's AX-team led production of the video and 3D content.

Synthesized by Yomimono from the 1 cited source below, including Japanese-language reporting where cited, then editorially reviewed before publishing.

Sources