Moomin: Moominsummer Madness Brings a Point-and-Click Adventure to Tokyo Game Show 2026
The adaptation is aimed at people with no prior Moomin exposure as much as longtime readers, and it leans on Tove Jansson's source novel and hand-drawn backgrounds instead of an original story, which is the pitch Shochiku Games is making to a TGS crowd.
Reporting from 1 source: Game Spark.
Shochiku Games showed Moomin: Moominsummer Madness at Tokyo Game Show 2026 at Makuhari Messe. The game adapts Tove Jansson's novel rather than telling a new story, with players controlling Moomin and Little My in a side-scrolling point-and-click adventure built on item use, investigation, and small minigames. Crossbridge Game Studios development director Daniel said the team wanted to express the source material's mix of gentle nature and harsher episodes.
The build at Makuhari Messe follows the novel rather than inventing a new plot, so players unfamiliar with Moomin can start there. Controls are orthodox: investigate points of interest, use or combine items, and clear occasional small minigames while the story plays out across side-scrolling scenes.
What stands out is the art. Backgrounds are hand-drawn after Tove Jansson's original illustrations, and characters and scenery animate scene by scene. Crossbridge Game Studios development director Daniel said the source material mixes beautiful nature and cuteness with edgier episodes, and the team wanted that texture in the game.
Synthesized by Yomimono from the 1 cited source below, including Japanese-language reporting where cited, then editorially reviewed before publishing.