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Muse Dash 2 Steam Store Page Goes Live, Reveals Online Multiplayer and Mini-Games

The Steam store page confirms that peropero is expanding Muse Dash beyond its single-player roots with competitive multiplayer and a suite of mini-games, signaling a broader strategy to sustain the franchise across multiple platforms.

Reporting from 4 sources: 4Gamer.net, Denfaminicogamer, Automaton, Game Spark.

Muse Dash 2 Steam Store Page Goes Live, Reveals Online Multiplayer and Mini-Games

Developer peropero opened the Steam store page for Muse Dash 2 on July 1, 2026, revealing new details about the sequel to the rhythm action game. The page shows that Muse Dash 2 retains the side-scrolling action and simple two-lane controls of the original, where players defeat enemies and avoid obstacles to the beat. New features include online multiplayer supporting at least four players in score-based battles, with the ability to throw interference items at opponents in some modes. A collection of mini-games inspired by Rhythm Heaven is also planned, with screenshots showing a mode called Rhythm Party that turns activities like snowboarding and bartending into rhythm challenges. Other additions include animated song jackets, song pack-specific backgrounds, and interactive 3D parallax wallpapers. The game is in development for PC via Steam, smartphones, and arcades, with no release date announced yet. The store page went live after Muse Dash 2 was playable at events like BitSummit PUNCH in May 2026, where it surprised fans before an official announcement.

Muse Dash 2's Steam page went live on July 1, 2026, after the game had already appeared as a playable demo at BitSummit PUNCH in May, catching fans off guard before any formal announcement. The sequel builds on the original's formula of side-scrolling rhythm action where players control characters like Rin, Blow, and Marija across two lanes, but adds new note gimmicks such as transformable long notes and teleporters that branch to different routes. The online multiplayer mode, described by CEO Haoxi as similar to osu!'s multiplayer, pits up to four players against each other in score competitions, with optional interference items. The mini-game mode Rhythm Party, an homage to Rhythm Heaven, includes scenarios like snowboarding and bartending turned into rhythm challenges. Peropero is also considering a dedicated controller for home console releases. The game targets PC, smartphones, and arcades, with no release date set.

Synthesized by Yomimono from the 4 cited sources below, including Japanese-language reporting where cited, then editorially reviewed before publishing.

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