Nakayama To Head Two TGS 2026 Lectures On Indie Games And Japan's Content Strategy
Two TGS stage sessions pairing a market analyst with an investor, a developer, a ministry official and a business figure put the indie market and the state's 20 trillion yen overseas content target on the same program, and 4Gamer plans report articles on both.
Reporting from 1 source: 4Gamer.net.
SHAKE4 announced that Atsuo Nakayama will lead a special lecture event at the 4Gamer booth stage at Tokyo Game Show 2026, held at Makuhari Messe from September 17. The first session, on September 17 at 15:45, covers indie game trends with Tomoharu Urabe and Masahiko Murakami. The second, on September 18 at 12:00, addresses Japan's entertainment strategy with Noriaki Wada and Kiyokatsu Inoue.
The two sessions run on separate days of the business portion of the show. "Latest Indie Game Trends 2026" is scheduled for 15:45 on September 17, with Tomoharu Urabe of MIXI Global Investments and Masahiko Murakami of Skeleton Crew Studio discussing the Steam market, where roughly 20,000 titles are registered each year, what makes a success in the AI era, and what Japanese works need to become global majors. "Behind the Scenes of Japan's Entertainment Strategy" follows at 12:00 on September 18, with Noriaki Wada of the Ministry of Economy, Trade and Industry and Kiyokatsu Inoue of Asovism exchanging views on the national goal of 20 trillion yen in overseas content sales by 2033 and related support measures. 4Gamer will publish report articles on both sessions.
Synthesized by Yomimono from the 1 cited source below, including Japanese-language reporting where cited, then editorially reviewed before publishing.