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NC Unveils Team Survival FPS 'Like or Die' at Gamescom ONL

The game's 'Block Action' mechanic, where players place simple blocks rather than pre-designed structures, sets it apart in a crowded shooter market, and the streamer premise ties progression to out-of-game cosmetic rewards rather than in-match power growth.

Key Facts

  • NC announced 'Like or Die' at gamescom Opening Night Live 2026 on August 26, 2026, with trailers, a Steam page, and a brand site.
  • 'Like or Die' is a team-based survival FPS where 16 players split into four teams of four compete as streamers on the 'Quaya Stream' platform.
  • The game features a 'Block Action' mechanic that lets players place simple blocks to build walls, bridges, and high ground.
  • The game is developed in Unreal Engine 5 and is planned for PC and consoles, with a PC (Steam) release confirmed.
  • No release date has been announced for 'Like or Die.'

Reporting from 4 sources: GAME Watch (Impress), 4Gamer.net, Denfaminicogamer, Game Spark.

NC Unveils Team Survival FPS 'Like or Die' at Gamescom ONL

NC announced its new team-based survival FPS 'Like or Die' during the gamescom Opening Night Live 2026 broadcast on August 26, 2026, releasing a reveal trailer, a lore trailer, a Steam store page, and a brand website. The game, previously known as 'Project Bonfire,' casts players as streamers on a universe-scale platform called 'Quaya Stream,' competing in matches of four teams of four players each, for a total of 16 players. Each team defends a base called a 'Nexus,' which allows respawning as long as it stands; the goal is to destroy enemy Nexuses and be the last team alive. The signature mechanic is 'Block Action,' where players place simple square blocks to build walls, bridges, and high ground, reshaping the battlefield. The game runs on Unreal Engine 5 and is planned for PC and consoles, with a PC (Steam) release confirmed. The release date has not been announced. In an interview, Director Hyungsoo Chun and Production Head Hwan Kim explained that 'likes' function as an out-of-game quest reward from cosmic sponsors, tied to avatar customization, not in-match stats.

NC revealed "Like or Die" alongside two other titles in its gamescom Opening Night Live presentation: "AION2," which is set for a global launch on October 5 with a pre-test running September 17 to 19, and "Cinder City," which showed a new cinematic trailer and held a pre-alpha playtest for US players from August 14 to 16.

Director Hyungsoo Chun said the game is not a hero shooter but an avatar game, where players create their own characters. The maps are built as floating islands separated from each other, so players must stack blocks to create paths between areas. Death carries risk: respawning near the Nexus costs weapons, resources, and gadgets carried at the time of death. A ping system and minimap markers are in development for players not using voice chat.

Chun said the team is considering collaborations with stylists who have worked with K-pop artists to add real-world outfits to the game. Production Head Hwan Kim described the alien sponsors as "mean-spirited and mischievous," saying they may give new missions or apply special rules for each match. The press release noted NC will host a booth in the B2B area at gamescom 2026.

Synthesized by Yomimono from the 4 cited sources below, including Japanese-language reporting where cited, then editorially reviewed before publishing.

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