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Nivalis Development Enters Final Polish Phase With NPC Rendering Optimization

After a long period without a release date, Nivalis is now clearly in its final development stretch, with concrete technical and localization work being publicly detailed.

Reporting from 1 sources: Game Spark.

Nivalis Development Enters Final Polish Phase With NPC Rendering Optimization

Developer ION LANDS and publisher 505 Games have reported that cyberpunk life sim Nivalis is in its final polishing phase. The team has optimized NPC rendering with a three-tier system, refined UI for over 240 ingredients and 620 furniture types, and begun localization testing including Japanese. The game remains scheduled for a 2026 release on PC.

Developer ION LANDS and publisher 505 Games have published a new development blog for the cyberpunk life sim Nivalis, confirming the game is in its final polishing phase. The team has implemented a three-tier NPC rendering system: characters in different areas have stripped-down visuals and only track their daily schedule, those in the same area but out of sight load visuals without heavy animation processing, and only fully realized NPCs appear when in sight. The UI has been refined to manage over 240 ingredient types, over 100 quests, and over 620 furniture types. A fishing system simulates fish movement instead of using random probability, and the main story has been polished. Localization testing, including Japanese, is underway. Nivalis is scheduled for release on PC via Steam and Epic Games Store in 2026, with a specific date to be announced once preparations are complete.

Synthesized by Yomimono from the 1 cited source below, including Japanese-language reporting where cited, then editorially reviewed before publishing.

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